NodeCanvas is the complete node-based Visual Behaviour Authoring framework for Unity, enabling you to create plausible AI behaviours and logic without the fuss in an intuitive visual graph editor, including three powerful, separate, yet seamlessly interchangeable and fully featured graph modules for you to choose and easily add in your games. Behavior Trees, State Machines & Dialogue Trees.
FlowCanvas is the most powerful and feature-rich Visual Scripting solution for Unity, empowering you to create and manipulate virtually any aspect of gameplay elements for your games by connecting Events, Flow Controllers, Function & Action Nodes together in a flowgraph, very similar in fashion to Unreal Blueprints, but with far less technical knowledge required all around.
SLATE is the most efficient, easy, and intuitive sequencer for creating cutscenes and realtime cinematics in Unity, full of unique features and an artist friendly UI/UX for achieving the best workflow and results possible within a lesser amount of time.
PolyNav is a lightweight polygonal based Unity 2D pathfinding solution using A*, that is made to be extremely easy to setup, simple and fun to use! PolyNav can be great for creating Classic Adventures, RTS Games, Side-Scrollers, Top-Down RPGs, and many more.

There is something new in the works. In fact, it has always been!